Description
The keybinds to spawn the creatures are listed on the population bar (you for some reason need an (autoclicker to click it) yellow creature eats natural spawning balls and apples that drop from trees red creatures eat yellow creatures green creatures eat yellow creatures and red creatures tree creatures spawn apples and elder tree creatures are tree creatures but it's lifespan is infininite and you need to spawn elder tree creatures manually bush creatures have a chance to spawn after a green creature eats a creature the bush does nothing special it serves as a wall and adds variation p spawns a dark green ball that infects apples and multiplies itself if a red or green creature eats the apple (I didn't put it on the population bar because it would take up too much room on the screen if I did)
all creatures in this have a reproduction system and mutation system (use elder trees to naturally increase creature population) beware if you use dark green creatures because it makes the populations sort of unstable